2025:
A year of
power-ups.
A look back at the milestones, moments, and impact of our biggest year yet.
Month by month.
Research Partnership Announced
Formalized partnership with Stanford University SEL Lab and UCSF Child Development program.
SXSW EDU Debut
"Release The Beast" screened to packed audiences at SXSW EDU. Standing ovation. Three new partner inquiries that week.
Bay Area School Activation Tour
First activation tour: 6 schools, 4 days, 800+ kids. Real feedback. Real iteration.
Rage Fighters Beta Launch
First public beta of Rage Fighters on Roblox. 2,000+ players in the first 48 hours.
Engagement Guide Release
Published first set of Teacher and Parent Engagement Guides — downloaded 1,200+ times in the first month.
National SEL Conference
Presented research findings and methodology at the CASEL National SEL Conference in Chicago.
Year 2 Planning Begins
2026 activations mapped out. New content partnerships in development. More to announce soon.
"This year we found out that kids are ready for this conversation. They've been waiting for someone to take their emotions seriously. We just had to show up."
— Ryzo Studios, 2025
2026 and beyond.
More activations. More cities. New content. Deeper research. A merchandise line. And the next chapter in the Ryzo universe — already in development.